The Return of Ishtar
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| The Return of Ishtar | |
|---|---|
Arcade flyer of The Return of Ishtar. |
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| Developer(s) | Game Studio Inc. [1] |
| Publisher(s) | Namco |
| Platform(s) | Arcade |
| Release date(s) | 1987 Virtual Console JP March 26, 2009 |
| Genre(s) | Maze |
| Mode(s) | 2 players can play simultaneously |
| Input methods | 2 8-way joysticks; 2 buttons |
| Cabinet | Upright, cabaret, and cocktail |
| Arcade system | Namco System 86 |
| Display | Horizontal orientation, Raster, 288 x 224 resolution |
The Return of Ishtar (イシターの復活 Ishitā no Fukkatsu) is an arcade game that was released by Namco in 1987. It runs on Namco System 86 hardware and is the sequel to The Tower of Druaga, which was released three years earlier. It was only ported to Namco Museum Vol. 4 for PlayStation in 1996.
[edit] Gameplay
The Return of Ishtar is an adventure game for two players. One person controls the maiden Ki who fights with magic and the other person controls Gilgamesh, the sword-wielding prince. Players are given a password to allow them to continue from where they left off. This sequel starts off directly after Gilgamesh has saved Ki from Druaga, and is focused on their escape from the tower and its inhabitants who are after Gilgamesh and Ki to avenge their former master.
[edit] Staff
- Design: Masanobu Endō (遠藤雅伸)
- Programming: Satoshi Naitō (内藤智)
- Character design: Yūichirō Shinozaki (篠崎雄一郎)
- Music: Junko Ozawa (小沢純子)
[edit] External links
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