Corporation (video game)
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| Developer(s) | Core Design Ltd., Dementia Productions |
| Publisher(s) | Virgin Games (IBM, and Mega Drive/Genesis only) |
| Designer(s) | Kevin Bulmer |
| Platform(s) | Sega Mega Drive/Genesis, IBM/PC, Atari ST, Commodore Amiga |
| Release date(s) | 1990 (Amiga and Atari ST), 1991 (IBM and 100% Compatibles), 1992 (Mega Drive/Genesis — USA & Europe) |
| Genre(s) | First-person shooter, Computer role-playing game |
| Mode(s) | Single player |
| Rating(s) | ESRB, ELSPA, BBFC: Unrated |
| Media | 4-megabit cartridge (Sega), 2 floppy disks (IBM, Amiga and Atari ST) |
| Input methods | Control pad, Mouse(IBM, Amiga and Atari ST) |
Corporation (Cyber-Cop in North America) is a computer game for the IBM/PC, Atari ST and Commodore Amiga, later ported to the Sega Mega Drive/Genesis. It was developed for Core Design and Dementia Productions by Bill Allen with graphics and design by Kevin Bulmer. The IBM and Sega versions were published by Virgin Games.
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[edit] Description
Corporation is a first person shooting and puzzle game. This game preceded Wolfenstein 3D by a number of years and, though technically less advanced, was one of the earliest simulations to tackle a human viewpoint with complete 360 degree freedom of movement.[citation needed]
The Amiga release allowed you to send in your own photograph to be digitized, which could then be used in the game.[citation needed]
It is also the first 3D-Game that allows you to enhance parts of your body, before games like System Shock, Syndicate or Deus Ex brought that into view.[citation needed]
[edit] Plot
Corporation plays in a dark future where most people are replaced by robots at work. Soon one Corporation gets big enough to develop robots for military use. Besides that, they also work on genetic experiments, cybernetic implants and other body modifications. Other rich people invest their money to gather private armies that would not question their work. During the time, one of their prototype runs amok in London's city after escape. Since it's not easy to shut down such a huge Corporation due its influence on the world market, without a good proof, its the time where you come in place. Your target is to steal useful information about their experiments. You dig into their laboratory complex and have to avoid getting caught by all means.
[edit] Gameplay
You play one of the intruders in a first-person perspective, controlled with a gamepad. In a special menu, you treat your wounds on specific parts of your body, manage electronic devices, body mod's and gather information. Besides walking around, you can also use elevators to gain access to other levels. Doors are either open or must be opened with a special Keycard or from a terminal. Later, you are capable of using PSI powers to heal yourself or to float over the ground. Cameras track your moves and should be avoided or destroyed before they alarm the security guards. Some of them also might be projections. So you should avoid shooting at anything since bullets are rare.
[edit] Success of the game
It got very high marks in magazines but had problems with the blocky controls, the monotone graphics and the high difficulty and realism. The Mega Drive/Genesis version was rather slow and couldn't benefit from acceleration resulting from being played on a faster machine.[citation needed]
[edit] Alternate Titles
- "Cyber-Cop" — Japanese Mega Drive title[citation needed]


